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31 Dec 2014

Happy New Year Everyone

29 Dec 2014

World War I Battlefield Artillery Tactics Released

World War I Battlefield Artillery Tactics


As the First World War bogged down across Europe, resulting in the establishment of trench systems, artillery began to grow in military importance. Never before had the use of artillery been so vital, and to this day the ferocity, duration and widespread use of artillery across the trenches of Europe has never been replicated.

Featuring specially commissioned full-color artwork, this groundbreaking study explains and illustrates the enormous advances in the use of artillery that took place between 1914 and 1918, the central part artillery played in World War I, and how it was used throughout the war, with particular emphasis on the Western Front.

Osprey Publishing

16 Dec 2014

ACW Gamer: The Ezine 2014 Terrain Special

ACW Gamer: The Ezine 2014 Terrain Special

ACW Gamer: The Ezine 2014 Terrain Special

An electronic magazine for fighting the American Civil War on your table top! Miniatures, Scenarios, Reviews and more!

47 page PDF or EPUB file. Articles include:

Terrain Makes the Game Easier
Building Antietam
Making low cost, durable fields for your ACW gaming table    
The Road (More or) Less Traveled  
Terrain Tip: Cinnamon Broom
How to Make American Civil War Earthworks  
Flexible Fields    
Easy Cardstock Terrain for Wargamers          
“Winterizing” Your Battlefield

ACW Gamer

4Ground Ltd

4Ground Ltd

About

Wargames model buildings and Accessories. 10mm Jesserai Sci Fi. Furniture and Belongings. Basing and Gaming Aids. Unpainted Terrain.

Eighteen months in and we are happy to say lots of gamers and model makers now rate our work as amongst the best that’s available.  We have always hoped to design and produce at our best so it is great so many of our customers feel this way.

There have been a few changes, actually rather a lot, but all for the good.  Holly is taking some time out with the birth of her son but hopes to be back on the team this time next year.

Cad came on a year ago as part time but is now full time support for retailers and especially support for gaming clubs (so if you’re an active and inclusive club looking for our help and support Cad’s the man you need to talk to).  Cad also manages our Facebook, twitter and newsletter so any info you want him to share please let him know.

Warehouse distribution for 4Ground is now independent from Tymeagain’s main warehousing and this is managed full time by the very able Carrie (who came over from Tymeagain after eight years there).  So when your order was packed (both for retail and mail order), Carrie and her little team did the packing and did their utmost to make sure you got what you ordered and it was dispatched as soon as possible (please remember we always say even for UK customers please allow 10 working days for your order to be dispatched).

Then there is ‘Tank’ he’s the man with the plans, Tank is our laser production supervisor.  Tymeagain started 4Ground with two 85 watt industrial lasers and now we have five industrial lasers (one 75 watts, two 85 watts and two 100 watts).  Before we had this number of machines Tank and his small team had at times been working in relay shifts from 7pm Sunday right through, all week and nonstop, to Friday 7pm, that’s day and night just to keep up with demand for hundreds and thousands of our kits!  Even now some weeks we have to have a few night shifts planed to keep up with demand and as always it is Tank who is the most willing to do more unsociable hours than anyone else on the team.

The reason we are so busy is possibly because more and more people now know that in effect our pre-painted kits (with 4Ground Base Paints) are in effect almost two models in one, we include pre-painted outside walls and pre-painted inside walls in the same pack; making a very robust and durable piece of gaming terrain.  As Francis Parker one of our very first and still regular customers told us “4Ground kits are so good once you have made your first you just want more, they are the best terrain buildings bar NON”; and even today (18th May 2013) we got this from Ray Gillespie, a new customer after he got his first order from 4Ground “Just took delivery of my first 4ground kits today, the Whitechapel police station and warehouse... all I can say is WOW, I just cannot believe the quality of these kits, I have been making all sorts of kits from Plastic t Radio Controlled aircraft over the years and I can honestly say I have never seen such quality in any format. I LOVE the pictorial instructions and the sprue checklist is brilliant, even down to including the pegs and rubber bands for construction all in all guys you make brilliant products. My initial thoughts on finding your site was that the kits were a tad expensive, however now I have seen the contents I don’t know how you manage this excellence for the price !. Suffice to say I will be buying tons more as I need to purchase the rest of the Whitechapel range and then move on to the rest. You have one delighted and long term customer here, well done on a brilliant product.”

Finally we come to the work we have done with other companies.  These are among the leading designers and manufactures in the wargames hobby today and they came to us because they like what we do and the way we do it.  We have lots more planned to do with other companies and even more we plan to do ourselves (and not all is historical in nature).  It looks like the next 18 months will be just as active and progressive for 4Ground laser cut wargmames buildings and terrain as the last 18 months have been.  Thank you everyone for your interest and support for what we do.

Ben

December 2011.

I’m Adam and along with Ben and Holly we are your 4GROUND team at Tymeagain Ltd. Since 1994, we’ve been designing and making historically inspired items for a wide range of customers (from ‘Bioware’ the motion capture team at EA games in British Columbia - to The British Museum in London). We’re best known for our historic toys, available at the likes of English Heritage and The National Trust.

4GROUND began because John and Paul over at Warlordgames had a special request for Tymeagain to design and make a model kit of Rorke’s Drift. They know we’re gamers and that a big part of what we do is design and produce laser cut items. They thought who better to design a gamers’ model kit than a couple of wargamers? So we designed the buildings we wanted - buildings as part of the game and not just table accessories - we made options for holes in walls and maximum accessibility. Next we had to design the kit for others to be able to make it. Then we had to make hundreds and hundreds of kits and get them to Warlordgames before the release of their Anglo-Zulu range. Well we did all that and really enjoyed the project, then we thought why not make other kits, and so 4GROUND started.

With two 85watt lasers to work on production, the big task for us is not how will we keep up with stock levels for orders to go out quickly. Our biggest task is which way do we go next; do we make more historical, and if so which period, or do we go for futuristic or fantasy buildings. So if you have any ideas of what we should design next please contact us. The more people who ask for that special thing, the more likely we will make it, so if you see it here in 28mm and you want 15mm or 20mm just let us know - maybe you want buildings and walls for your King& Country or Tom Gunn 60mm collection.

Personally, we game with miniatures, cards and board games so markers for all these types of games will be in the pipeline. If we don’t have the marker or counter you want for a game, just contact us. We’re also making bases and movement trays; with such large and fast, lasers, we can make these simple items less costly and pass the reduced costs on to you. We’ll be offering many at lower prices than are often found on Internet auction sites.

We’re happy to work with other manufacturers, so maybe you want to add our kits to your range of products, or add your stuff to our model kits (sandbags in windows etc) - we don’t mind if you also design and make buildings, if you want to work with us and we can, we will. Have you a design for a laser cut component you want, or would you like us to design a range of tokens or markers for a game or rule system you produce. Send us a short message at business enquiries with what you have in mind. We cut and etch/engrave in many materials (solid woods, ply-woods, MDF, HDF, laminates, acrylics - acrylic from 1.5mm to over 30mm thick) so if you have something that’s more than an initial idea let’s talk.

Most of 4GROUND’s products are available to retailers (a physical shop is not required for an account, but you must have already established your own mail order website). Contact us at business enquiries for all trade requests and tell us a bit about your business. At first this site will be thin on the ground with product, as long term quality and customer happiness, is more important to us than short term sales. Keep coming back and you’ll see we’re pro-active with developments. You can keep up with our news by going to news & info. GAME ON!

Products
Science Fiction, buildings.

4Ground Ltd Pictures

4Ground Ltd Website
4Ground Ltd Facebook

Owners

Adam, Ben and Holly

Address

Unit 35 Deverill Rd Trading Estate
Deverill Road, Sutton Veny
Warminster
Wiltshire

BA12 7BZ

Phone

Tel +44 (0) 1985 840038
Fax +44 (0) 1985 840069

Email

talk2us@4ground.co.uk

Manufacturers

15 Dec 2014

ACW Gamer: The Ezine Issue 7, December 2014

ACW Gamer: The Ezine Issue 18, April 2016

ACW Gamer: The Ezine Issue 7:

An electronic magazine for fighting the American Civil War on your table top! Miniatures, Scenarios, Reviews and more!

39 page PDF featuring:

Easy Civil War Rules
Painting the Iron Brigade
Colors of Confederate Clothing, Part II
U.S. Marines at First Manassas
Company D Miniatures
John Sisson,51st OhioVolunteers
Creating Custom 15mm Figures

ACW Gamer

9 Dec 2014

Black Powder Rules

Black Powder II

This book describes the Black Powder game and its various procedures and rules as played by the authors and their friends. The authors’ aim is to enable and encourage the reader to recreate the great battles of the 18th and 19th centuries with armies of model soldiers on the tabletop.

As well as providing for the fundamentals of warfare such as the command of troops, movement on the battlefield, the effects of musketry and artillery, and the role of morale, the book includes numerous examples of further rules allowing the player to tailor games to their own preferences.

In addition, twelve complete examples of Black Powder battles are included, embracing a range of conflicts throughout the period covered.

Battle of Elixheim – War of the Spanish Succession, 1705
Battle of Clifton Moor – Jacobite Rising, 1745
Raid on Fort Ligonier – French and Indian War, 1758
Battle of Chinsurah – Seven Years’ War, 1759
Battle of Bunker Hill – American War of Independence, 1775
Battle of North Point – The War of 1812, 1814
Quatre Bras – Napoleonic War, 1815
The Eve of Waterloo – Napoleonic War, 1815
Battle of Kernstown – American Civil War, 1862
Battle of Antietam – American Civil War, 1862
Battle of Dead Man’s Creek – Sioux War, 1876-77
Action on the iNyezane – Zululand, 1879

Black Powder Rules

Black Powder Wargaming Rules by Warlord Games is a game for the militarily inclined gentlemen with straight backs, bristling beards and rheumy eyes that have seen a thing or two. If tales of battle and glory in days-gone-by stir nothing in your breast, if the roar of cannon does not quicken the pulse and set fire in the belly, then this is not the rule set for you. These rules are not a light hearted adventure but one to be tackled by the strong heart. 

· Full Colour
· 184 pages
· Hard back
· Rules for warfare covering 1700-1900
· 7 Battle reports
· Reference sheet
· Extraordinary photographs of probably the worlds best painted miniatures and the finest military collections
· Written by the hugely talented and handsome Rick Priestley and the very tall Jervis Johnson


Black Powder Supplements


A Clash Of Eagles Black Powder Supplement

A Clash Of Eagles Black Powder Supplement

This Black Powder Supplement charts Napoleon Bonaparte’s disastrous campaign in Russia during which the greatest army the world had ever seen was destroyed in just five months.

A Clash Of Eagles is a glorious work of passion from the author Adrian McWalter. 200 pages of full-colour text, maps, and figures plus art from renowned artist Peter Dennis & Johnny Shumate. A must have for any collectors and gamers of the Napoleonic Black Powder period!

Re-create epic moments of the 1812 campaign: the battles of Smolensk and Borodino, the numerous smaller affairs involving Napoleon’s allies and the long, protracted retreat from Russia culminating in the crossing of the Berezina, all of which left the Grand Armée reduced to a shadow of its former self.
Within the pages you will discover how Napoleonic armies fought differently from preceding Black Powder armies; including background detail focusing on the campaign, the numerous nations that took part in the campaign, as well as their armies and statistics on over a hundred different troop types.

You will find information on how to reflect Napoleonic battles using the Black Powder rules as well as a few new rules that are pretty standard amongst wargames communities across the globe.
Running alongside this you will encounter numerous national characteristics for France, Russia, Austria and Prussia to name a few, that will give your gaming experience more of a Napoleonic feel.


Glory Hallelujah! Black Powder Supplement

Glory Hallelujah! Black Powder Supplement

‘Glory Hallelujah!’ – the American Civil War 1861 – 1865 supplement for Black Powder.

In 1860 Abraham Lincoln was elected President of the fledgling United States of America. Years of seething hostility between the North and South boiled over as the Southern States saw Lincoln’s election as a direct threat to their rights, and the nation fell apart as a new Confederacy was formed in the South. The Confederacy, striving to assert its independence, opened fire on the Northern troops occupying Fort Sumter in Charleston Harbour on April 12th 1861. Determined to preserve the Union, Northern troops headed south and on to Richmond! Over the next four terrible long years American armies tramped across American fields and burnt American farms as Americans killed Americans in a war the likes of which the nation had never seen before. The epic battles fought during the American Civil War proved beyond all doubt that war can be ‘all hell’.


This supplement for Black Powder describes the history, armies, key leaders, doctrine and tactics of the American Civil War, and includes a comprehensive set of army lists and optional rules for recreating the battles of that war in miniature.


Blood on the Nile Black Powder Supplement

Blood on the Nile Black Powder Supplement

They charged out of the shimmering desert, thousands of fanatical warriors dressed in white, brandishing fearsome weapons. These were the Mahdi’s men and a British soldier’s worst nightmare. The Mahdi had emerged from the wilderness to lead a rebellion against the Egyptian government in Sudan. His armies overwhelmed the Egyptians and trapped Governor Gordon in Khartoum. The British launched a relief expedition, but it arrived too late. Such an insult to the Empire could not go unpunished, and the British returned to crush the Mahdists. Sudan then came under British Imperial control, but, like shifting sands, history could have turned out very differently. 
Using this Black Powder supplement, you can take charge of the British army fighting in the desert, or assume command of the Mahdi’s forces in their struggle against the world’s greatest military power. Along the way, learn about the battles and campaigns of the Mahdist Wars, and the soldiers who served in them.

The free miniature with this supplement is based firmly on one of history’s great characters – Colonel Frederick Gustavus Burnaby. For those who don’t know much about this British officer try an internet search – he almost beggars belief! This is a superbly sculpted miniature by Steve Saleh that perfectly portrays this Victorian hero.

A copy of the Black Powder rulebook is required to use this supplement.



Rebellion Black Powder Supplement 

Black Powder American War of Independence supplement, Rebellion!

This glorious 144-page full-colour book, written by Steve Jones, comes with a free Continental officer figure sculpted by Alan Perry himself! Who else would you ask to design a new figure for an American War of Independence book? You'll be able to buy the figure from Perry Miniatures. We'll show you the sculpt in our next newsletter as the green stuff is still drying as I type!

In 1775 the simmering resentment of American colonists exploded into a bloody rebellion. Beginning in Boston, the conflict eventually stretched from Canada in the north to Florida in the south and lasted eight gruelling years. On one side stood the King's redcoats and settlers loyal to their sovereign, later joined by regiments of 'Hessian'mercenaries. Ranged against them was a citizen army under the inspirational leadership of George Washington, supported by militia and eventually French troops eager to embarrass their old foe. Both sides were forced to learn new tactics for fighting in the wild terrain of North America in a conflict that saw heroism and ineptitude in equal measure. 


Zulu Black Powder Supplement

Zulu Black Powder Supplement 

You've seen the silver screen version of events in Zulu and Zulu Dawn now you can refight these classic engagements on the tabletop. 

This lavish 92 page supplement provides historical background as well as character profiles and rules for recreating the key engagements of the war, including the Isandlwana, Ulundi and Rorkes Drift, as well as other less well known conflicts. Of course it is also packed with images of these battles recreated on the table-top, as well as photos of the region and battlefields as they appear now.


Albion Triumphant Volume 2, The Hundred Days campaign

Albion Triumphant Volume 2, The Hundred Days campaign

On a damp, overcast Sunday in June 1815, twenty years of continuous warfare - the Napoleonic Wars - came to a violent and bloody conclusion on a rain-soaked field in Belgium. These wars were truly a world affair, with European powers fighting battles not only on the mainland of Europe but as far as India, Egypt, the Caribbean and America. The greatest generals of the age finally faced each other on the field of battle; The Duke of Wellington, rooted to a little-known ridge, faced, the Emperor of the French. Napoleon Bonaparte, master of the attack, opposed brigades of British, Germans, Dutch and Belgians; brigades of an infamous army that, despite horrific casualties, clung to the ridge for over nine hours to ensure that the arrival of Blücher's Prussian army would put the Duke's victory beyond doubt.

The Battle of Waterloo became a true landmark in miltary history, one that will never fade, and nothing on such a grand scale would be seen again.

This supplement for Black Powder overviews the main battles, armies and personalities of the Hundred Days campaign, and includes army lists, scenarios and special rules to enable you to re-fight them using the Black Powder rules. 

Featured conflicts include:
Quatre Bras & Ligny (16th June 1815)
Hougoumont (18th June 1815) 
Waterloo (18th June 1815) 

132 pages of Napoleonic army lists, background, troop stats and scenarios make this an absolute must for lovers of Black Powder, of Napoleonic gaming or simply of gloriously produced wargaming books!


Albion Triumphant Volume 1 - The Peninsular campaign


Albion Triumphant Volume 1 - The Peninsular campaign

This is the first of two supplements for our Black Powder game that focuses on the Napoleonic battles involving British forces. Written by long-time gamer and Napoleonic aficionado, Adrian McWalter, this book focuses on the Flanders and Peninsular campaigns 112 pages of Napoleonic army lists, background, troop stats and scenarios make this an absolute must for lovers of Black Powder, of Napoleonic gaming or simply of gloriously produced wargaming books! 


The Last Argument of Kings

The Last Argument of Kings

At the beginning of the 18th century, warfare entered a new era. The widespread use of the flintlock musket had transformed the way armies trained and fought. This period was a golden age for the crowned heads of Europe. They commanded professional troops, gloriously outfitted in splendid uniforms, and fought each other over land, wealth and the succession to their thrones. Some even led their armies on the field of battle. Yet by the end of the century, the real power of kings was gone or greatly eroded - parliaments would decide the foreign policy of nations, democracy had taken hold in the New World and the divine right of kings was everywhere being questioned. These were the last wars fought to protect the succession rights of royalty. These wars were the Last Argument of Kings.

This supplement for the Black Powder game overviews the main conflicts and armies of this period, and includes army lists and special rules to enable you to refight these wars using the Black Powder rules, as well as scenarios for the most dramatic battles of the time. Featured conflicts include:

The War of the Spanish Succession - the Battle of Blenheim (1704)
The Great Northern War - the Battle of Holowczyn (1708)
The Austro-Turkish Wars - the Battle of Petrovardin (1716)
The War of the Austrian Succession - the Battle of Fontenoy (1745)
The Wars of the English Succession - the 1745 Rebellion
The Seven Years War - the Battle of Hundorf (1762)
War in the Colonies - The French Indian War & The War in India
Raids and Invasions - Amphibious Warfare in the 18th Century

This is a full colour 112 page softback book.


Black Powder Downloads
  1. Black Powder, Quick Reference Sheet.
  2. Black Powder, Army Roster
  3. Black Powder, FAQ - 26 August , 2010. 
Other Peoples Black Powder Downloads

Great Northern War: Stats & Special Rules For Black Powder/Pike & Shotte

Attached to this post are the unit stats for Swedes and Russians, plus mods and notes.
They are designed for Warlord Games Pike & Shotte, but can also be used with Black Powder.
  1. Great Northern War: Stats & Special Rules For Black Powder/Pike & Shotte
Home Before The Leaves Fall Black Powder Rules Amendments For Early World War I by friends Of General Haig

What follows are the minor rule amendments we made to play out the Mons campaign in 10mm using Black Powder rules. As always with Black Powder, if you don’t like them, or don’t agree with a particular interpretation, please fell free to change them. We found that reducing the move distances but keeping the ranges of weapons the same, for example, really reflected how it must have been for troops used to Napoleonic style deployments to suddenly come up against modern weapons. Where
possible, the rationale for the rule amendments is provided.
  1. Home Before The Leaves Fall
Pony Wars Black Powder Stats Sheet

In conjunction with our Pony Wars article in the February issue of Wargames Illustrated; “A Road We Do Not Know”, we present Black Powder stats for using John Ford’s Rangers and Iron Jacket Comanches.
Sgt Perry's Heroes

  1. Unofficial Black Powder, Quick Reference Sheet with additional information on page 2. 
  2. Unofficial Black Powder, Quick Reference Sheet 2/3 Distances Version. 
  3. Unofficial Black Powder, Quick Reference Sheet 1/2 Distances Version.
  4. Unofficial Black Powder, Army Roster 1.
  5. Unofficial Black Powder, Army Roster 2. 
  6. Unofficial Black Powder, Army Roster 3. 
  7. Unofficial Black Powder, Army Roster 4. 
Jay's Wargaming Madness
  1. Unofficial Black Powder, Quick Reference Sheets.
  2. Unofficial Black Powder, Quick Reference Sheets, British, Prussian and French.
The Border Reivers Wargames Society

Black Powder ACW
  1. Detailed BP ACW sequence of play checklist.
  2. House rules and amendments for 'Black Powder' American Civil War.
  3. Quick Reference Sheet for 'Black Powder' ACW house rules and amendments.
Black Powder AWI
  1. Suggested 'Black Powder' points list for AWI.
  2. Quick Reference Sheet for 'Black Powder' AWI using our version of the rules.
  3. Suggestions for using the action cards from Sam Mustafa's 'Maurice' in 'Black Powder'
Black Powder Napoleonic

House rules and amendments for 'Black Powder' Napoleonic Wars.
Detailed Sequence of Play Summary Sheet.
Quick Reference Sheet for 'Black Powder' Napoleonic house rules and amendments.

Loki's Great Hall
  1. Unofficial Black Powder, Half Distance Play Sheet.
  2. Unofficial Black Powder, Quick Rules Summary.
Last Hussar Barracks

Lots of good ideas here,  well worth spending a bit of time reading all the Black Powder posts.

War of Spanish Succession
  1. Unofficial amendments to Black Powder For battles with model soldiers In the Age of Marlborough.
Franco Prussian War

Colgar6 and the Infinite Legion of Toy Soldiers

Black Powder personality cards
  1. The master file for these cards is a PowerPoint document.
  2. If you prefer to obtain a professionally-printed deck of cards, Artscow.
Adventures In Miniature Gaming

Officer personality trait cards for Black Powder
  1. Unofficial Union Officer Personality Card Deck.
  2. Unofficial Confederate Officer Personality Card Deck.
Leadhead, Ph.D

Armies of the 19th Century Booklets for Black Powder.
  1. Unofficial Black Powder, Army lists for the Russo-Ottoman War of 1877-1878 v.2.
  2. Unofficial Black Powder, The Uruguayan Army in the War of the Triple Alliance.
Blenheim to Berlin
  1. Black Powder House Rules Feb 2016 Update.
Edinburgh Wargames
  1. Bill's Black Powder Amendments - Latest.
Too Much Lead
  1. Amendments for Black Powder Medievals.
Keith's Wargaming Blog
  1. Black Powder House Rules for SYW.
The Panzer Depot
  1. Black Powder Napoleonic House Rules.
  2. Unofficial Black Powder Unit Builder.
  3. Unofficial Black Powder QRS.
My Black Powder Downloads
  1. My Black Powder Adaptations
  2. A Selection of Useful Rules
  3. A Selection of Useful Rules Labels
Sources

Jason Temple
Warlord Games
Leadhead, Ph.D
Too Much Lead
Loki's Great Hall
Sgt Perry's Heroes
Blenheim to Berlin
The Panzer Depot
Edinburgh Wargames
Last Hussar Barracks
Keith's Wargaming Blog
Jay's Wargaming Madness
Adventures In Miniature Gaming
The Border Reivers Wargames Society
Colgar6 and the Infinite Legion of Toy Soldiers

My American Civil War Book Library

My Caesars Gallic War Book Library

Toby Barrett, Sculptor


About

I am a traditional and digital sculptor creating high quality models for wargames

Work History
Thoroughbred Figures
Good Ground LLC

Toby Barrett Portfolio

Contact Details

Toby Barrett Website
Toby Barrett Facebook

Toby Barrett

Address

Thoroughbred Figures
4106 Timberland Drive
Portsmouth
VA 23703
United States

Phone

757-686-1048

Email

thoroughbredfigures@yahoo.com

Sculptors

Sean Harrison Bullough, Sculptor


About

I am a traditional and digital sculptor/model maker creating high  quality models for wargames and video game assets.

If you have anything that needs sculpting I would be interested. I work in any scale and subject; fantasy, sci-fi or historic.

Work History
Games Workshop
Forge World/Specialist Games
Privateer Press
On the Lamb Games
Sodapop Miniatures
Avatars of War
World's End Publishing
Battle Valor Games
RAFM
Clearhorizon Miniatures
Shieldwolf Miniatures
Loud Ninja Games
Zenit Miniatures
Wartime Miniatures
Paymaster Games
Microworld Games
Ghost Train Games
Crossover Miniatures
Anti-matter Games
Paulson Games
Dark Realm Miniatures
Cauldron Born Miniatures
Garage Gaming
Kabuki Models
Outland Games
Antimatter Games
Pontoon Miniatures
Chapterhouse Studios

Sean Harrison Bullough Portfolio

Contact Details

Sean Harrison Bullough Website
Sean Harrison Bullough Blog
Sean Harrison Bullough eBay
Sean Harrison Bullough Facebook
Sean Harrison Bullough LinkedIn

Address



Phone



Email



Sculptors

Robi Baker, Sculptor


About

Hi freelance sculptor looking for work. Any period and any scale, fro 10mm to 180mm.

Work History
Blazeaway ACW
Black Gate Miniatures, Ogres
Good Ground LLC

Robi Baker Portfolio 1
Robi Baker Portfolio 2
Robi Baker Portfolio 3

Contact Details

Robi Baker Website
Robi Baker Blog
Robi Baker eBay
Robi Baker Facebook

Address

Hull
United Kingdom

Phone



Email

robi1baker@yahoo.co.uk

Sculptors

Steve Barber, Sculptor

Steve Barber

About

Whatever the scale I can sculpt it for you. I have sculpted in most scales and can also sculpt in different styles to match a clients existing ranges. I can sculpt people, animals and whatever you need. These are at my new very competitive rates for commissions.

If you have ideas for something you would like sculpted then just email.

and we can chat about your project.

Best Wishes,

Steve.

Work History
Caesarian Roman
Early German
Early Imperial Roman
Numidian
Parthian
Roman Naval
Sumerian
Zulu War
Sci-Fi

Steve Barber Portfolio

Contact Details

Steve Barber Website
Steve Barber Facebook
Steve Barber Twitter
Steve Barber YouTube

Address

55 Golden Riddy
Leighton Buzzard
LU7
United Kingdom

Phone

01525 374284

Email

stevebarbermodels@gmail.com

Sculptors

Heavy Gear Blitz Rules

Heavy Gear Blitz! Tabletop Wargaming - Living Rulebook


The Living Rulebook contains all the rules for combat during the second invasion of Terra Nova by the Colonial Expeditionary Forces of Earth. Terra Nova is one of the last remaining free planets, a world split by ideologies, politics, and the fight for resources, and is now the front line of a war for control of all known space.

Earth abandoned Terra Nova when the Human Concordat, the united government of Earth, collapsed almost five hundred years ago. Now Earths Military Forces have again returned to reclaim their wayward colony.

You are the Commander of a force tasked with holding back the invaders and their mighty armies of clone GREL infantry, hovertanks, the frightening FLAIL Battle Frames combat vehicles. Fighting with Earth are their allies from the Caprician Corporations, with their insectoid Combat Mounts, the high tech Utopians with their swarms of N-KIDU drones, and the feudal Edenite Golems.

The forces you command include tanks, infantry, aircraft, and the powerful multi-role combat walkers called Gears, and their larger cousins, the Striders. Units of Gears and their skilled pilots are the highly mobile backbone of your forces, each fifteen foot tall Gear bristling with an arsenal of lethal high tech weaponry.

The Living Rulebook is the current new edition for the Heavy Gears Blitz Tabletop Wargame, as of July 2016. The rules and army construction have been refined and streamlined from the previously available Heavy Gear Blitz Living Rulebook Beta released in fall 2015. This Living Rulebook will be a perpetual online resource, and will be updated regularly with new models, forces, and scenarios for you to play.

Get your Gear on and join the fight!

The Heavy Gear Blitz - Tabletop Wargaming - Living Rulebook includes: - Introduction to the Heavy Gear Universe, and backgrounds on all forces.
- A fast paced and simple, though detailed, combat system with single roll game event resolution for engaging game play.
- Rules for scenario generation, support elements, aircraft, weather events, and advanced deployments such as air drop and stealth deployments.
- Complete Force construction rules for all the Terra Novan Forces, Earth Forces, and other allied Colony Forces.
- Complete model and variants lists for the entire Dream Pod 9 range of Heavy Gear models.
- General, Veteran, and Duelist upgrade lists to customize your Forces.

Also includes the following pdf downloads: Update Changes Log Sheet, Game Tokens Sheet, Force Record Sheet, Objective Selection Sheet, Stoneheads Terrain Sheet, Rock Terrain Sheet, Badlands Buildings Sheet, and 3 Terra Nova Maps updated to TN 1950. 

NOTE: Updates to the Living Rulebook will be made as they are ready. Everyone that downloads the ebook will automatically be informed when a new update is available for download.


Heavy Gear Blitz! Locked & Loaded


Action point based miniatures Giant Robot game that encourages a Combined Arms approach to attaining victory. Every unit in the game gets a 1 to N action points that allow it to fire a weapon, do forward observation, move at top speed or even do electronic warfare. Movement does not require action points.

The game also provides the players with a pool of Command Points that can be transferred from the commander unit automatically if within Auto Comms radius or by using a communications event. Communications events can be stopped by using Electronic Warfare's Electronic Counter Measures with a unit that has ECM equipment. Electronic Warfare, Attacks and Defence are based on opposed skill roll. The skill ratings translate to the number of dice rolled with the highest number being the result (two sixes translate to seven, three sixes to 8, etc.).

The game is well supported by DP9 and its fans. There are design tools available in the the DP9 website. The miniatures available for the game are of the highest quality and they have actually been nominated for awards. The game provides and abstracted system for aircraft and artillery support. It could have been called Heavy Gear Blitz 2.0, but it is sufficiently different from the original Heavy Gear Blitz to merit the Locked and Loaded subtitle instead of a 2.0.

Major differences from the original are:

1) Only one weapon per unit per turn even if it has more than one action.

2) Top speed movement now requires an action point.

3) STUN counters to signify results of a stunned pilot.

4) Drones have been simplified and now become extra characteristics of the controlling unit

5) Army building is now based on the allowed units for a particular Priority Level.

6) Priority Levels also define Support Points that can be used to buy Aircraft, Artillery, Defencive Structures or even more Command Points.
The rulebook is very well organised and the support in the forums in the DP9 websites help the neophyte players immensely.

Heavy Gear Blitz Supplements

Heavy Gear Blitz! Field Support Guide

Heavy Gear Blitz! Field Support Guide (2014)

The Field Support Guide is a free update for Dream Pod 9’s Heavy Gear Blitz tabletop miniatures wargame.

This down loadable pdf is meant to complement the Heavy Gear Blitz Field Manual rulebook which is the current rule set for the game. It pulls together the universal rules updates that were added in the Perfect Storm: NuCoal Field Guide (NuCoal and PAK factions) and Forged in Fire: Southern Field Guide (all the Southern factions), which are the current army lists of those factions.

And, also includes the Combat Engineering, Medical, plus a few other combat groups from various issues of the Gear-Up e-zine.

Plus Field Manual and Forged in Fire errata, Field Testing of updated Threat Values (TV) for the CEF, Black Talon, Caprice, Eden, Leagueless and Utopian factions for Gear-Up. New and updated data cards round out the guide.

Heavy Gear Blitz! Lion's Wrath: Northern Army List


Dream Pod 9's latest ebook only exclusive entitled Lion's Wrath - Northern Army List is now available. This is an abridged version of the delayed Lion's Wrath - Northern Field Guide, for players of Heavy Gear Blitz's Northern faction. Lion's Wrath includes everything you need to make a Northern army, with new vehicles, data cards, updated combat groups and threat values. Choose one of the Confederated Northern City States (CNCS) five army options from the Northern Guard (NG), Northern Lights Confederacy Armed Forces (NAF), United Mercantile Federation Army (UMFA), Western Frontier Protectorate Army (WFPA), Northern Territorial Reserves (NTR), or make a Generic Northern Army.

This 54 page ebook is a Faction Army List for the Heavy Gear Blitz! miniature game. In addition to the core rulebook, some six sided dice, and Dream Pod 9 Heavy Gear miniatures are required for play. For two or more players, ages 8 and up.

For best PDF viewing use of Adobe Acrobat 9 and above are suggested. 

Heavy Gear Blitz! Blood Debt; Peace River Army List


Dream Pod 9's latest ebook only exclusive entitled Blood Debt - Peace River Army List is now available. This is an abridged version of the delayed Blood Debt- Peace River Field Guide, for players of Heavy Gear Blitz's Peace River faction. The Peace River Army List includes everything you need to make a Peace River army, with new vehicles, data cards, updated combat groups and threat values. Choose one of Peace River's five army options, from the Peace River Defence Force, Peace Officer Corps, Home Guard Security Force, Combined Task Force, or the Protectorate Sponsored Badlands Militia.

A new Northern Army List ebook only exclusive is also in the works for our Northern faction players in early 2014. Pick up a Heavy Gear Blitz army and get involved in the War for Terra Nova.


This 32-page ebook is a Faction Army List for the Heavy Gear Blitz! miniature game. In addition to the core rulebook, some six sided dice, and Dream Pod 9 Heavy Gear miniatures are required for play. For two or more players, ages 8 and up.

For best PDF viewing use of Adobe Acrobat 9 and above are suggested.

Heavy Gear Blitz! Forged in Fire; Southern Field Guide


Forged in Fire Southern Field Guide contains the complete army lists for the Southern Republic Army, MILICIA, Humanist Alliance Protectorate Force, Mekong Peacekeepers, Eastern Sun Emirate Retinues, as well as rules for fielding Mekong Mercenary Guild and AST Protectorate forces. Forged in Fire continues the story of the War for Terra Nova and updates the time line for the South to TN1951.

- Blitz Army Lists for the SRA, MILICIA, HAPF, ESE Retinues, Mekong Peacekeepers.
- Rules for fielding Mercenary Guild and AST Protectorate forces.
- Detailed backgrounds on the Southern Leagues and their militaries.
- Southern Vehicle Compendium
- Battle of Port Oasis
- Miniature Gallery
- Data cards

This Full Colour, 176-page book is a Field Guide (Faction Army List) for the Heavy Gear Blitz! miniature game. In addition to the core rulebook, some six sided dice, and Dream Pod 9 Heavy Gear miniatures are required for play. For two or more players, ages 8 and up.

Includes the Following 3 download files:

1. Heavy Gear Blitz Forged in Fire Southern Field Guide eBook

2. Data card pages of the eBook saved in a landscape format for easy viewing

3. Heavy Gear Blitz Field Manual Core Rulebook Revised eBook 

For best PDF viewing use of Adobe Acrobat 9 and above are suggested.

Heavy Gear Blitz! Field Manual - Core Rulebook Revised


The Heavy Gear Blitz Field Manual - Core Rulebook Revised is the current rules set for Heavy Gear Blitz. It adds a new and exciting style of game-play to Heavy Gear Blitz! This book takes the field test rules featured in the first 3 issues of our Gear UP eZine and revises the Locked & Loaded rulebook sections with new rules, flow charts for ease of use and new data cards for the Heavy Gear Blitz! miniatures.

The Core Heavy Gear Blitz miniature game rulebook for all players; Requires the use of the Locked & Loaded Rulebook (Northern, Peace River Defence Force, or Leagueless Army Lists), Black Talon Return to Cat's Eye (Black Talon, C.E.F. or Caprice Army Lists), Terra Nova Gambit (Utopian Army List), Perfect Storm NuCoal Field Guide (NuCoal or P.A.K. Army Lists), Forged in Fire Southern Field Guide (Southern Army Lists), or Dream Pod 9's free Gear Garage Software available on our website to build your armies. Also requires the use of six-sided dice (not included) and Dream Pod 9 miniatures. For two or more players, age 8 and older.

Heavy Gear Blitz! Perfect Storm: NuCoal Field Guide


The Perfect Storm NuCoal Field Guide contains complete army lists for the NuCoal Self Defence Force and the Port Arthur Korps. It also continues the story of the the War for Terra Nova and is the first in a series of Field Guides for the factions in the Heavy Gear Universe.

- Blitz Army Lists for NuCoal and Port Arthur
- Background on NuCoal and Port Arthur
- Details on the Military Organisation
- Vehicle Compendium
- Duelist and Ace Pilot Support
- The Siege of Temple Heights
- Painting Guide & Gallery
- Data cards

This Full Colour, 136-page book is a Field Guide (Faction Army List) for the Heavy Gear Blitz! miniature game. In addition to the core rulebook, some six sided dice, and Dream Pod 9 Heavy Gear miniatures are required for play. For two or more players, ages 8 and up.

Heavy Gear Blitz! Operation: Drop Bears Dive!


Barrington Gates. Baja. Red Cliffs. Battles that the 08th had paid for in blood against the CEF over thirty cycles ago and now the enemy had returned. Corporal Vandenbosche gripped the control sticks on either side of him in the dark cockpit of his Koala. Anger welled up inside of him as he thought of the loss of his family in the orbital bombardments dropped so casually on his home town.

Today, he would pay the invaders. His regiment would drop from the skies and rain hell on the enemy. Looking through his gear's omni-camera, Vandenbosche saw the green light and his squadron commander readying himself to jump from their Orca transport. As Sergeant Mason engaged his gear's SMS and leaped out of the open bay  door, he called over the radio, "Boys, I'll meet ya on the ground. Give 'em hell!"

Vandenbosche grinned at his sergeant's order and moved to position himself on the launch track. The clear blue skies seemed incredibly inappropriate or the bloody work in store for the Crazy Eights.

The WFPA 08th Airborne Regiment is one of the oldest regiments in the Western Frontier Protectorate. As a distinguished regiment, the unit is instrumental in many of the key battles the league has waged and represents among the best examples of the WFPA's soldiers and traditions.

Operation: Drop Bears Dive! explores this unique regiment's history and the developments they introduced into the battlefield. In this book you will find:
  • Unit History and Traditions
  • WFPA Ranks, Insignia, and Uniforms
  • 10 New Campaign Scenarios
  • War of the Alliance Rules for Northern Leagues and the CEF
  • HACS-01 HG PARA/AST Koala Development History, Technical Data, and Variants
  • Five Special Characters with RPG and Blitz! rules for fielding them.
  • And a Bonus City Militia Army List to be fielded by the South.

Heavy Gear Blitz! Terra Nova Gambit: The War for Terra Nova Book 2


"What's left to do?" Sergeant Major James Anders asked his commander in the decrepit old Jaguar. Anders knew it was only a matter of time before the end would come for the land fleet they had been guarding. The fleet officer had told the gear sections to retreat once the order was given. 

"Not long, son. They'll give us the word," Colonel Arlens replied. At seventy nine cycles, the grizzled War of the Alliance veteran was nearly the oldest member in the provisional regiment. The unit had been thrown together at the last minute to defend the  Protectorate from the approaching invaders. None of the pilots on the field were younger than fifty cycles and most were near the colonel's age. Sergeant Major James found himself on the younger end of the spectrum, but no less committed to the cause.

The WFN Defiance, an ageing carrier class land ship, groaned in protest at the relentless attacks from the CEF forces in the canyon. The massive carrier inched past the gears engaged in the hopeless fighting. Anders could hear the strain of the land ship's repulse magnetic system echoing throughout the canyon's walls. At that moment, Sergeant James Anders knew what he always understood when he volunteered for the mission. There would not be any escape. Only the Honor of dying next to his fellow soldiers.

In the face of overwhelming odds and desperation, Maderas Betomas, commander of the Defiance, issued his final order, setting the canyon ablaze in a nuclear holocaust.

In the first days of the Second Invasion, Terra Nova was gripped in desperate fighting in multiple fronts; however, nowhere were the battles fiercer than in the Barrington Basin. Terra Nova Gambit - The War for Terra Nova Book 2 includes:
  • Background Information on the CEF's Utopian Colonial Corp Allies.
  • Utopian Uniforms, Ranks, Insignia, and Equipment
  • Technical Data on the Armiger Auto Control Suit and the N-KIDU Autos
  • Technical Data on the refitted HC-3 Command and Reconnaissance Vehicle
  • Rules for fielding Utopian Colonial Corp Armies and the new CEF HC-3 Combat Group.
  • New Regiments of Note for the CEF, Utopia, and Black Talon
  • Advanced League and Campaign rules.
  • Campaign Scenarios for the Barrington, Space, and the Badlands Fronts
  • Discover the fate of Colonel Arthur and the Port Arthur Korps
  • Data cards for each of the vehicles presented in the books.

This Full Colour, 54-page book is a campaign supplement for the Heavy Gear Blitz! Locked & Loaded Rulebook. In addition to the core rulebook, a copy of Black Talon: Return to Cat's Eye, some six sided dice, and Dream Pod 9 Heavy Gear miniatures are required for play. For two or more players, ages 8 and up.

Heavy Gear Blitz! Shattered Peace - The War for Terra Nova Book 1


Three days have passed since Marabou, home of the Southern MILICIA, was obliterated by the CEF. Today, Earth forces descend on Terra Nova, blackening the skies, as thousands upon thousands of drop pods block the rays of Helios from reaching our planet.

People of Terra Nova, we stand on the precipice of destruction. They have come, uncaring, inhumane, and relentless. But they will be stopped.

For those who have died, for those who will die and those who will be opposed, we must fight back. We will prevail!

- Field Commander Miranda Petite in an address to Black Talon Forces, TN 28 Summer 1950

The next few days will decide the fate of the planet, and although few know it, the fate of the galaxy and of humankind rests on Terra Nova.

Shattered Peace - The War for Terra Nova Book 1 includes:

* Stats and army information on the CEF's allies from Eden.
* Stats and information on the CEF's Commando Frame Squads.
* Schematics of the CEF's new Assault Lander and HHT-90 Overlord Hover tank.
* Big Map of Terra Nova with all the battle fronts shown.
* Maps of each of the CEF's seven drop zones and space battle.
* Multiple scenarios based around the opening days of the Battle for Terra Nova
* Guidelines for linking Scenarios and running them as a mini campaign.
* Army, campaign and scenario sheets for home or campaign website use.
* Time line Narratives set during the War for Terra Nova.
* Data cards for all vehicles presented in the book.

This Full Colour, 54 page book is a campaign supplement for the Heavy Gear Blitz! Locked & Loaded© Rulebook, and requires it as well as Black Talon: Return to Cat's Eye for play. It also requires the use of six-sided dice and Dream Pod 9© Heavy Gear© miniatures. For two or more players, ages 8 and up.

Black Talon: Return to Cat's Eye


Aftershocks and political fallout from the Inter polar War and the destruction of Peace River have left Terra Nova reeling. With Earth identified as the culprit, Terra Nova's governments have resolved to never to be caught off guard again and the Black Talon program was formed for the purpose of being sent off planet to recon Earth's former colony worlds. Their first mission is the gate world Caprice, with its orbital fleet yards that were the staging grounds for the first attack on Terra Nova. They have the training and equipment with which to observe and sabotage Earth's Colonial Expeditionary Force (CEF) wherever opportunities arise and gain new allies whenever possible.

But it was not enough. The CEF is hell-bent on recapturing control of the colonies and has the largest fighting force in human history. War is coming, a war beyond anything that we've seen before. The fate of Terra Nova is held by an elite few, and they shall determine the fate of mankind.

Black Talon, Return to Cat's Eye includes full army lists for Earth's Colonial Expeditionary Force, Caprician Forces and Terra Nova's own Black Talons. Also included within this book:

* Full backgrounds on all three armies presented in the book.

* Options for Terra Novan Armies post TN1940.

* Additional terrain and table effect rules for battlefields across the galaxy.

* Rules and Guidelines for uneven Threat Value games and story-driven engagements.

* A continued time line covering from where Locked & Loaded left off to the beginning of the Battle for Terra Nova.

* An overview of the opening stages of the Battle for Terra Nova.

* Newly re-organised Data cards for all variants to date, for easier play.

This book is a supplement for Heavy Gear Blitz! Locked & Loaded, and requires it for use. Also requires a few six-sided dice and Dream Pod 9 miniatures. For two or more players, ages 8 and up.

Heavy Gear Blitz Rules

Heavy Gear Blitz! is the latest (2006) Heavy Gear miniatures game from Dream Pod 9. A much more streamlined version of the original tactical game but in a very new design. Still holding true to the Silhouette game system old players should find the game very familiar and new players should find it fast and easy to learn. Its eliminates the hex based maps and uses a to-scale terrain system familiar to most miniature games.

The rulebook contains an introduction to the world of Terra Nova, the revised and streamlined rules, basic field guides for the forces on Terra Nova, a random scenario generator, 28 data cards covering all the standard vehicles in the field guides, as well as an assortment of counters for tracking the battle status of your army.

Heavy Gear Blitz Supplements

Heavy Gear Blitz! Shields of Freedom

Heavy Gear Blitz! Shields of Freedom (2007)

In the vast Badlands of Terra Nova, people are caught between two superpowers bent on dominating the planet. Peace River, Port Arthur and various smaller settlements are fighting for freedom, survival, and sometimes even money. Brought together by a common need, the peoples of the Badlands stand wary, ready to defend themselves and fight for what little they have. But it remains to be seen if these Badlanders will remain free or if the superpowers will crush these people between them in the madness of war...

Shields of Freedom contains everything you need to know about the forces of the Badlands including:

– Overviews of the major Badlands Factions of Peace river and Port Arthur.

– Backgrounds on all the major war machines.

– In-depth field guides for the Peace River Defence Force, Port Arthur Korps, and Leagueless Badlanders.

-New squads, including many new, never-seen-before vehicles for the PRDF, the Hover tanks used by the Port Arthur Korps and the patchwork groups used by desperate Badlanders.

– 20+ Data cards covering all major Badlands-use designs for easy Reference.

- Full Colour E-Book saved with pictures at 144dpi for good quality printouts.

Supplement for Heavy Gear Blitz! Requires the main Heavy Gear Blitz! Rulebook (DP9-996) and a few miniatures to play.

Heavy Gear Blitz! Swords of Pride

Heavy Gear Blitz! Swords of Pride (2007)

Terra Nova is a world on the brink of war. The Allied Southern Territories are standing proud, ready to defend the planet against the arrogantly puritanical Confederated Northern City States. Built on culture, united by force and honed by pride, the armies of the South stand as legions ready for their true destiny. Fanatics of the North and ignorant Badlanders shall unite under the proud banner of the AST, for only then may they be free. The question remains, however, is freedom granted by those who conquer or formed by those who fight for independence?

Swords of Pride contains everything you need to know about the armies of the South. With an overview of Southern politics and history. Backgrounds on all the major war machines. In-depth Field Guides for the Southern MILICIA, all four Southern League armies as well as unique organisations within the Southern militaries. New squads and options to let a Southern commander handle nearly any situation. 30+ Discards, covering all Southern designs and major variants, for easy reference. Requires the use of the Heavy Gear Blitz! Rulebook (DP9-996). Printed Softcover is 64 pages (Including 8 colour pages), e-book is full colour, except for the data card section.

Heavy Gear Blitz! Hammers of Faith

Heavy Gear Blitz! Hammers of Faith (2006)

Hammers of Faith - Armies of the North, is the first of the Army Books for Heavy Gear Blitz!

The world of Terra Nova is polarised. The Confederated Northern City-States are once again vying for control of the planet against the hedonistic, immoral Allied Southern Territories. Founded on Faith, strengthened with unity and tempered by war, the armies of the North stand as the bastion of righteousness on Terra Nova. The patriotic soldiers of the Northern Guard stand ready to protect their countrymen and the independent Badlanders against Southern imperialism, and even take the war to the South. But can they really defeat the Southern juggernaut?

Hammers of Faith contains everything you need to know about the armies of the North. With an overview of Northern politics and history. Backgrounds on all the major war machines. In-depth Field Guides for the Northern Guard and all three Northern league armies. New squads and options to let a Northern commander handle nearly any situation. 30+ Data cards, covering all Northern designs and major variants, for easy reference. Requires the use of the Heavy Gear Blitz! Rulebook (DP9-996), Softcover, 64 pages (Including 8 colour pages).

Heavy Gear Blitz Downloads

Heavy Gear Blitz! Tabletop Wargaming - Living Rulebook

Heavy Gear Blitz! Tabletop Wargaming - Quick Start Rulebook

Heavy Gear Blitz! Locked & Loaded (2008)

Heavy Gear Blitz! Field Support Guide (2014)

Heavy Gear Blitz! Field Support Guide

Heavy Gear Blitz! Lion's Wrath: Northern Army List (2014)

Heavy Gear Blitz! Blood Debt; Peace River Army List (2013)

Heavy Gear Blitz! Forged in Fire; Southern Field Guide (2012)

Heavy Gear Blitz! Field Manual - Core Rulebook Revised (2011)

Heavy Gear Blitz! Perfect Storm: NuCoal Field Guide (2011)

Heavy Gear Blitz! Operation: Drop Bears Dive! (2010)

Heavy Gear Blitz! Terra Nova Gambit: The War for Terra Nova Book 2 (2010)

Heavy Gear Blitz!  Shattered Peace - The War for Terra Nova Book 1 (2009)

Heavy Gear Blitz! Black Talon: Return to Cat's Eye (2009)

Heavy Gear Blitz!

Heavy Gear Blitz! Shields of Freedom (2007)

Heavy Gear Blitz! Swords of Pride (2007)

Heavy Gear Blitz! Hammers of Faith (2006)

Sources

Dream Pod 9
Wargame Vault