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31 May 2017

Shiloh Wargame Maps

Shiloh Wargame Maps

Design your own miniature wargame scenarios for the Battle of Shiloh with this comprehensive map book.  From small unit level maps focusing on a specific terrain feature such as the Hornet's Nest, to large maps encompassing huge areas of the battlefield, this book gives you the freedom to make the game you want to play.

This book contains 50 maps in scales ranging from 25, 33, and 50 yards per inch.  A detailed Order of Battle is also included.  The final section showcases modern photographs tying everything into the
actual terrain on the field.

Historic Imagination LLC

30 May 2017

Buildings & accessories Russia from Najewitz Modellbau

Buildings & accessories Russia from Najewitz Modellbau

Buildings & accessories Russia





















printer settings

To make it fast, you can certainly print the models with a layer thickness of 0.3mm. However, the lower the layers, the higher the quality. Also think of sufficient infill. Because here is sure that the top layer of printing is opaque and smooth.

We achieved our best results with the following settings:

Layer 0,2mm, Infill 20%, 50-80mm sec

But everyone knows his own printer s.besten and by trying to get the desired result. Ultimately, it depends on which printer you take. This can be a cheap geetech or an expensive ultimaker. They should all work.

Scaling   The models are designed to work for the 20/22 mm scale. The following scaling I recommend to

• Get 15mm - 73% • Get 28mm - 127% • Get 1: 144 - 50%

Legal   Unfortunately, it is not without a reference to legal. By purchasing the STL file, you have the right to use them to express your building models. You determine the number of required models yourself. The copyright on these models remains with us. Specifically, this means: • The file must not be distributed under any circumstances. • The printed models may not be sold, or impressions or casts made of them. • a modification of the STL files and the transfer of modified file contents is also prohibited.

Najewitz Modellbau

Osprey: Available This Month

Osprey: Titles Available This May 2017

Flashpoint Trieste: The First Battle of the Cold War

Flashpoint Trieste: The First Battle of the Cold War

Flashpoint Trieste is the story of one year in one city as the Cold War begins. The Western Allies had captured the Adriatic port city before the Russians could reach it, but having survived the war, everybody is now desperate to make it through the liberation. Life is fast and violent, as former warring parties find common cause against the Soviet Union and the borders of the new Europe are being hammered out. Against this deadly backdrop of intelligence operations, escape and revenge, the British and Americans are locked into the opening salvoes of the Cold War on the beautiful shores of the Adriatic, opposing the Russians and Yugoslavs.

This is the story of the first turbulent post-war year of lethal cat-and-mouse in south-eastern Europe, told through the stories of twelve men and women from seven different countries thrown together on a strategically vital frontier between East and West.


USS Lawrence vs HMS Detroit

USS Lawrence vs HMS Detroit

The most critical naval fighting during the War of 1812 took place, not on the high seas, but on the inland lakes of North America: the Great Lakes and Lake Champlain. Carrying between 12 and 22 cannon, the British and American sloops-of-war were ship-rigged, brig-rigged or schooner-rigged vessels. Lakes actions often involved two ships facing each other broadside to broadside, the best example of which was the battle of Lake Erie in 1813 where HMS Detroit led a Royal Navy squadron against the USS Lawrence-led US Navy.

Featuring full-colour artwork, this lively study investigates the prolonged struggle between British and US sloops-of-war, highlighting the differences between the war on the lakes and the war on the oceans during the Age of Fighting Sail. It reveals the circumstances under which these ships were built, how they were armed, and the human story behind their construction and use in battle.


Ju 52/3m Bomber and Transport Units 1936-41

Ju 52/3m Bomber and Transport Units 1936-41

The all-metal Junkers Ju 52/3m enjoyed a solid - indeed, revered - reputation amongst its crews and the troops and paratroopers who used and depended on it. For more than ten years, it saw service as a successful military transport, with its distinctive, three-engined design and corrugated metal construction becoming instantly recognisable. It was a mainstay in the Luftwaffe's inventory, first seeing service in the 1930s in bombing and transport operations in the Spanish Civil War, and subsequently during the German invasion of Poland. It then served on every front on which the Luftwaffe was deployed until May 1945.

The Junkers served as a stalwart transport, confronting both freezing temperatures and ice, and heat and dust, lifting men, animals, food and supplies vital for German military operations. This, the first of two books on the Ju 52/3m, details its service as a bomber in Spain and in South America, followed by its pivotal role in early war operations during the invasions of Poland and France, the airborne invasion of Crete and the early stages of Operation Barbarossa.


Longbowman vs Crossbowman

Longbowman vs Crossbowman

For centuries, the crossbow had played a key role on the battlefields of continental Europe, with mercenaries from Genoa and Brabant in particular filling the ranks of the French army, yet on the outbreak of the Hundred Years' War they came up against a more powerful foe. To master the English longbow was a labour of years, requiring far greater skill to use than the crossbow, but it was much more flexible and formidable, striking fear into the French and their allies.

This study examines three battles - Sluys (1340), Crécy (1346) and Poitiers (1356) - and shows how the use of the longbow allowed England's armies to inflict crushing defeats on numerically superior forces. The longbow changed the shape of war, becoming the defining weapon of the age and wreaking havoc upon the French armies that would face it. Featuring full-colour artwork, this is the engrossing story of the first clashes between the English longbowmen and the crossbowmen of the French king on the bloody battlefields of the Hundred Years' War.


North American X-15

North American X-15

The revolutionary X-15 remains the fastest manned aircraft ever to fly. Built in the two decades following World War II, it was the most successful of the high-speed X-planes. The only recently broken ‘sound barrier' was smashed completely by the X-15, which could hit Mach 6.7 and soar to altitudes above 350,000ft, beyond the edge of space. Several pilots qualified as astronauts by flying above 50 miles altitude in the X-15, including Neil Armstrong, the first man on the Moon. The three X-15s made 199 flights, testing new technologies and techniques which greatly eased America's entry into manned space travel, and made the Apollo missions and Space Shuttle viable propositions. With historical photographs and stunning digital artwork, this is the story of arguably the greatest of the X-Planes.


Fontenoy 1745

Fontenoy 1745

A disputed succession to the Austrian throne led to general war between the leading powers of Europe in 1740, with France, Spain and Prussia on one side, and Britain, Habsburg Austria and the Dutch Republic on the other. While fighting occurred across the globe, the bloodiest battles were fought on the European continent, with none more costly than the battle of Fontenoy in 1745.

Fearing an encirclement of France by a resurgent Habsburg-controlled Austria, the French commander Marshall Saxe planned to overrun the Austrian Netherlands, thereby dealing a decisive blow against their enemy's ability to wage war. Saxe's army, the cream of the French military, invaded and set up a defensive position at Fontenoy, near Tournai - daring his enemies to knock him off his perch. This title, beautifully illustrated with full colour plates, is an in-depth study of the British Duke of Cumberland's attempt to assault Saxe's position. It focuses on the inability of allied leaders to coordinate their attacks and how Cumberland came within a whisker of achieving a major victory.


The Pilum

The Pilum

A heavy javelin, normally used as a shock weapon immediately before contact, the pilum was designed with a particular speciality: it could penetrate a shield and carry on into the individual behind it. Relying on mass rather than velocity, at short range a volley of pila had much the same effect on a charging enemy as musketry would in later periods. The design was not uniform, with a wide diversity of types throughout the developmental history of the weapon, but for more than four centuries it remained a vital part of the arsenal of weapons at the disposal of the Roman legionary.
Drawing upon recent major finds in the Iberian Peninsula and the Balkans, as well as written records and rigorous scientific analysis, this enthralling study lifts the veil on the evolving nature of the pilum, the Roman heavy javelin that helped to conquer the known world.


Roman Army Units in the Eastern Provinces (1)

Roman Army Units in the Eastern Provinces (1)

Between the reigns of Augustus and Septimius Severus, the Eastern provinces of the Roman Empire frequently saw brutal fighting, most notably during the conquest of Dacia by Trajan, the suppression of the Great Revolt in Judea and intermittent clashes with Rome's great rival Parthia. In these wars, Roman soldiers had to fight in a range of different climates and terrains, from the deserts of the Middle East to the islands of the eastern Mediterranean.

Using full-colour artwork, this book examines the variation of equipment and uniforms both between different military units, and in armies stationed in different regions of the Empire. Using evidence drawn from recent archaeological finds, it paints a vivid portrait of Roman army units in the Eastern provinces in the first two centuries of the Imperial period.


Bolt Action: Campaign: Sea Lion

Bolt Action: Campaign: Sea Lion

The year is 1940, and the German invasion of Britain has begun. With this new campaign book for Bolt Action, players can fight the battles of World War II's greatest ‘what if' scenario. Defend the cliffs of Dover and the beaches of Kent from wave after wave of German landing craft. Parachute into the Home Counties in a surgical strike to capture Winston Churchill. Rally the Home Guard in a last, desperate attempt to keep England free of the Nazi invaders! Containing new rules, scenarios, and unit types covering all of the unique features of this alternate history campaign, it offers a chance for all Bolt Action players to truly rewrite the history of World War II.


The History of the Panzerwaffe VOLUME 2: 1942–45

The History of the Panzerwaffe

The final years of World War II saw the legendary Panzerwaffe face its most difficult challenges, with Allied troops landing at Normandy and storming across the continent and the Russians gaining the upper hand on the Eastern Front. As Germany fought fiercely to hold on to the advantages gained in the early years, they relied heavily on the Panzer IV, the Panzer V Panther and the StuG III - the backbone of their infamous armoured divisions - to hold back their advancing opponents. This second volume on the Panzerwaffe offers a comprehensive guide to the final years of Germany's most famous fighting force, covering the further use of the Panzer IV, the role played by the StuG III assault gun and the battlefield debut of the formidable Panther. Explosive combat reports and rare archive photographs help uncover the final years of the Panzers, from their defence against the D-Day landings and the role they played in the Ardennes Offensive to their valiant last stand in Berlin.


Hurricane

Hurricane

2017 marks the 80th anniversary of the remarkable Hawker Hurricane formally entering service. The RAF's first monoplane fighter, it dragged the Air Force into a position where it could defend Britain in her 'hour of need'. The true workhorse of the RAF, the Hurricane came into its own in the hot summer months of 1940 valiantly defending the skies above Britain. Outnumbering Spitfires three to one, the Hurricane also downed far more enemy aircraft. Without the obvious elegance of the Me 109 or the Spitfire, the Hurricane was nonetheless beloved by its pilots for its ability to simultaneously take a battering and inflict serious damage from its remarkably stable gun platform. This stunning new book reveals the Hurricane in all its glory - from fascinating first-hand accounts from the men who flew her to the truly breathtaking images from John Dibbs of the Hurricanes still in flight today. This lavish, fully illustrated edition is a must-have for all fans of aviation history.


A Wargamer's Guide to the Desert War 1940 - 1943

A Wargamer's Guide to the Desert War 1940 - 1943

Continuing this exciting new series of guides for wargamers, Dan Mersey gives a wargamer's perspective on the North African campaign of World War II. Dan gives an overview of events from the opening British successes against the Italians, to the famous duels between Monty and the Rommel (the Desert Fox), right up to the US-led invasion of Operation Torch and the eventual defeat of the Afrika Korps, and offers advice on how to recreate these on the gaming table. Daniel Mersey discusses factors to consider when choosing an appropriate set of commercially available rules, or devising your own, to best suit the scale and style of battle you want and to capture the flavour of the period. The relevant ranges of figures and vehicle models are also reviewed. Analysis of the forces involved, organization, tactics and strategies will help with building your armies and there are interesting scenarios included. Whether this is a new period for you, or you are looking to refresh your existing interest in the period, this handy guide is sure to hold much if interest for you.

This Bloody Field

This Bloody Field

The Battle of Shiloh was the first truly large battle in the American Civil War's western theater, and the largest until Chickamauga the next year. With largely inexperienced troops, the two sides faced each other and knocked each other around until one withdrew from sheer exhaustion. Try your hand at the gaming table and manage the chaos of untried and untested combat troops thrown together and pitted against each other in a fight to the death along the Tennessee River!

These scenarios are designed to be used with almost any American Civil War regimental-level set of rules. Rules are included for figures based on 20, 30, 40, 50, and 100 historic men per figure/stand. Times are given for 10, 15, and 20 minutes per game turn. Maps are in full-color, as are the numerous color photographs of the modern battlefield.

Scenarios include:

Confederate Onslaught
Sherman Attacked!
McDowell vs. Pond
The Crossroads
The Peach Orchard
The Hornet's Nest
Bull in the Cotton Field
Duncan Field
End of the Line
And a full order of battle!

Historic Imagination LLC

28 May 2017

10mm Junkyard Vehicle Ruins from Junkyard Miniatures

New to Junkyard Miniatures 10mm Junkyard Vehicle Ruins for use with dropzone commander, other 10mm scale wargames perfect for marking out destroyed vehicles or scattered area terrain!.

Junkyard Vehicle Ruins


Junkyard Miniatures

Rails to the Front: The Role of Railways in Wartime

Rails to the Front: The Role of Railways in Wartime

"The North can make a steam engine, locomotive, or railway car [...] You are rushing into war with one of the most powerful, ingeniously mechanical, and determined people on Earth ― right at your doors."
~ William Tecumseh Sherman, 1860

The military use of railways derives from their ability to move troops or materiel rapidly and, less commonly, on their use as a platform for military systems (like armoured trains and heavy artillery). Until recently, the mobility of large armies generally depended on control of railways to move reinforcements, ammunition and food, as the locomotive and railway cars proved far superior to animal-drawn equipment.

In Rails to the Front, historians Augustus J. Veenendaal and H. Roger Grant capture the critical impact of railways in an abundance of conflicts worldwide, from the German revolutions in the 1840s to the Gulf War in the 1990s. This lavishly illustrated, careful study is the first of its kind in English.

25 May 2017

Wargames Illustrated 356, June 2017

Wargames Illustrated 356, June 2017

Our theme for WI356 is The Dark Continent, and we present six articles that feature wargaming in Africa. These include a look at the new Death in the Dark Continent rulebook, new Adventures for Congo, a look at African terrain and modelling, the Perry Napoleon in Egypt collection, and a Tale of Four Armies in which a group of gamers tell us about their projects to put together forces for Death in the Dark Continent.

OBSERVATION POST
More products that have come our way or caught our eye, including our ‘Spotted at…’ show feature, which this time looks at items from the Cold Wars convention.

THEME: WHY I LOVE DEATH IN THE DARK CONTINENT
James Morris shares with us a personal view on these colonial era rules and why they’ve proven to be so popular with himself and his friends.

LAND OF THE LOST CONTENT
One of the joys of the Very British Civil War concept is the ability to set your games in your local area. David Bickley has done just that, researching the reality of his local history so he can ‘bend’ it to games set in an alternate history 1930s.

THEME: A DAY OF NEW ADVENTURES
Following on from our successful Congo Day earlier this year, we present two exclusive adventures (written for us by Congo author Alex Buchel), that can be used in a similar campaign to that which our players embarked upon.

RULES SHOWCASE: EXTERMINATE!
Across all of Time and Space, war rages and the innocent suffer. We need a few good men, or perhaps just one Timelord and his companions. It’s a Time for Heroes, it’s the time of The Doctor….

THEME: A TALE OF THREE ARMIES
We gave three gamers the chance to create their own forces for the updated Death in the Dark Continent rules. Here’s what they came up with.

SAMURAI CAMPAIGNS
Inspired by last month’s theme, David Bickley presents some ideas on running your own campaign with all those figures you’ve recently bought.

THEME: MODELLING IDEAS – AFRICAN TERRAIN
Chris Peers shares some ideas on how to make your games set in the Dark Continent actually look like the Dark Continent.

TO KILL A KING
Charles Singleton presents us with some of the influences behind his supplement for Warlord’s Pike and Shotte rules and the process which led to the creation of the end product.

THEME: MAKING A TEMBE
Nick Buxey takes us through the methods he used to create a fortified structure found in 18th and 19th Century Africa.

SEARCH FOR Z
Nick Buxey returns to the Amazon, this time centring his Congo inspired adventures around the exploits of Percival Harrison Fawcett, British geographer, artillery officer, cartographer, archaeologist, explorer and subject of the Hollywood blockbuster The Lost City of Z.

THEME: BATTLE FOR EGYPT 1801
A pictorial account of the British invasion of Egypt during the Napoleonic Wars, aimed at ousting the French Armee D’Orient, as re-created by Alan Perry.

RULES SHOWCASE: AETIUS AND ARTHUR
After several playthroughs, what does SAGA aficionado Dom Sore make of this latest supplement?

PAINTING ARMOUR
Simon Bradley presents hints and tips to make the best of your armoured warriors.

CLUB FOCUS: BOSCOMBE DOWN & AMESBURY WARGAMES CLUB
Our latest article in this series focuses on a UK based club with links to the military.

FIGHTING TALK: REGRETS
Mark Shearwood has had a few. And we bet you have too.


Wargames Illustrated

1/144 Yak-1 Test Sprues by North Star

1/144 Yak-1 Test Sprues by North Star Military Figures,

It is the test casting sprues of the new coming model – Yak-1 in 1/144 scale. Stay tuned.


















North Star